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The King's Feast | Game Design

The King's Feast
This project aims to deliver a multiplayer family game which allows players to have fun and while spending time with their loved ones. The main goal of this game is to collect food and feed the king within a specific time.
Concept & Idea
The King’s Feast is a multiplayer family game that allows us to have fun with others. The story starts with a kingdom where all foods fall from heaven, inspired from the movie Cloudy with a Chance of Meatballs. 

This game can be played up to 4 players, targeted platforms include Nintendo Switch and PlayStation, therefore controllers will be used for this game. The main goal of this game is to collect food and feed the king within a specific time. The King will ask for different kinds of food from time to time, the goal is to feed him without him waiting for too long.
The core mechanics include moving around different directions, grabbing and throwing food. The game gets interesting by leveling up the difficulty: falling obstacles such as bananas(spin) , durians (bomb) etc. , avoid these foods or else it will take you longer time to complete the task.


Game pillars
1. Timed: Complete mission within specific time (tension and excitement.)
2. Family fun: Game is suitable for family and friends.
3. Food: Game’s main element is food, falling from the sky.

Story

Game Screenshots
Behind the Scenes
The King's Feast | Game Design
Published:

The King's Feast | Game Design

Published: